FFT-Flipbook-Water-Shader-Unity
Description
Example of using flipbook motion to make water shader in unity
This text is the repository description as GitHub records it, reproduced without editing.
Repository
OwnerEricHu33
Homepagenot stated
Activity figures
Stars28
Forks1
Open issues0
Stars, forks and open issues are the counts GitHub returned for this repository on the fetch date below.
Project details
LanguageShaderLab
GitHub reports the primary language as ShaderLab.
LicenceMIT
GitHub reports the licence name as MIT License.
Topicsnot stated
CreatedApril 20, 2023
Last pushApril 22, 2023
Source
Figures as of October 2, 2026, from GitHub's public API.
Source: GitHub public API record github_search.json#EricHu33/FFT-Flipbook-Water-Shader-Unity. Figures as of October 2, 2026.
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